Capcom announced Street Fighter 6 and a huge collection of classic fighting
A few days ago Capcom promised to arrange the premiere of a large new game. Something really unexpected did not happen: the date of the announcement coincided with the tournament in Street Fighter v, Therefore, the sixth part of the eminent fighting was a mysterious premiere. But there is a slightly more unexpected, bonus announcement!
Street Fighter 6
There are almost no details. In Tizer, the aging ruh begins to fight with a hatch – a novice in the series Street Fighter, which was added in the last (in every sense) DLC for Street Fighter v.
It is known that one of the game designers SF6 became Yusuke Hasimoto (Yusuke hashimoto), producer Bayonetta, supervisor Bayonetta 2 And Star Fox Zero, as well as specialist in special effects in remake Resident Evil (2002), Resident Evil Zero And Resident Evil 4.
Other details about Street Fighter 6 It will be voiced in the summer. Neither the platform nor the term of the release are disclosed.
Capcom Fighting Collection
A collection of 10 classic fighting valves from Capcom, including games that never came outside of Japan or did not appear on home platforms. One of the key features is to support online mode in all games according to modern fighting standards.
IN Capcom Fighting Collection included:
The developers distinguish the following "features":
Online battles with non-card Rollback, as well as dividing into ordinary and rating matches. There is support for a lobby for nine people.
The built-in museum with more than 500 materials-official illustrations, concept arts and design documents.
Release Capcom Fighting Collection will be held on June 24, 2022 on PC (Steam), PlayStation, Xbox and Switch. The price category is $ 39.99.
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Street Fighter v
Street Fighter 6
Capcom Fighting Collection
The best comments
That’s what the new design of the ryu seemed painfully familiar to me.
Most of all I hope that this time they will make a normal “shell” of the game, for example, for example, a banal chat will appear … now there is right now a tin in a heap of aspects … let’s say in my friend a comrade on PS (this is not particularly important because if a comrade is not a fretenist Steam, then the situation is the same) plays a lobby with someone … and what to join him … I need to create my lobby and I need to create my lobby and I need to create my lobby and I need to create my lobby and I need to create my lobby and I need to create my lobby and I need to create my lobby To start looming the invitation to him … so that he will see my existence and think of inviting me to himself (if possible) … You might think that it’s good to just go into the search for the lobby … But even there, the likelihood that I will find his room is extremely small for no filter of searching friends (not to mention the banal introduction of a friend).
Or let’s say I want to play the “Commander Match” (where the characters are replaced after the defeat) – but this is possible only in spaing with a person at the same computer, etc.
And in general, SFV is an amazing paid game in which anal in -game F2P politics, while the game where it is extremely important to have access to all characters … and not even to play for them … And to just be able to understand how they fight against them.
I do not even mind if the SF6 remained in Corgeimple as a SF5 – but with an adequate shell, which will simply increase the comfortable playfulness at times.
The news did not noted that the game switched to the Re-Engine engine, which means it is worth expecting a significant change in the impact when the characters interact, and is also preparing for a certain number of glitches at the start (because consider that the first interpretation of fighting is on this engine, which means it is not possible that everything will go smoothly).
Well, with the width of Ryu IMHO, XD overdid it, although in the 2nd perspective there may be norms.
Lol, neither the resident, nor the DMC (except that Ninja Theory) on Henrila never worked
Well, it was strange hoping for the announcement Re4.
Indeed, until now, I was sure that UE was used there (in DMC4/RE5-6)-something is straight for the dofiga today, well, now it has become even more interesting what kind of dviglo will be in SF6 🙂
Infa about the engine was not confirmed somewhere?
Office … Indeed – no, but visually everyone is sure that it is he (and I personally have no doubt, the grimas of the hatch of me at once.The animation of Nero from DMC5 was reminded XD) + in general, re English began to be used as a replacement of Henryla (the same resident with DMC = before on Henrila worked).
I give 146% that the RE will be here – but yes, I did not pay attention to the fact that in other sources> all these are guesses.
And no remakes 4 residents or DLC to the village … Eh
Finally I can normally play all the games of the Darkstalkers series. This series has been interested in me for a very long time. But to play it, alas, did not go out. Even on 360 box where it was in the store. And now I can normally join undeservedly buried projects. Whose characters are still popular in certain circles
I am glad that there will be a new part of street fish. And the collection classic fighting was pleased.
Finally, the normal version of the SF2 Anniversary Edition, and not this disabled person in the general collection of street fish.
If anyone does not know, SF2 Anniversary Edition is a collection of all parts of SF2 in one game.
You can switch and set the characters for yourself.
It’s good that Darkstalkers will be, only so many versions. There would be enough American women.
It’s great that the forgotten series and franchises crawl out, but you need remakes and continuation
So these are not just “different versions”, these are full -fledged installations, not a couple to the audits
And again in the collection is the most useful – at best sunsid materials. And so – a typical emulator with a shell. Is that with online. Meh.
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